Commit graph

836 commits

Author SHA1 Message Date
Kelsi
8169f5d5c0 feat: add audio feedback for level-up, achievements, duels, group invites, and inventory errors
Wire up remaining UISoundManager calls for milestone and notification events:
- playLevelUp() on SMSG_LEVELUP_INFO
- playAchievementAlert() on SMSG_ACHIEVEMENT_EARNED (self only)
- playTargetSelect() on duel request and group invite
- playError() on inventory change failure
2026-03-17 12:37:19 -07:00
Kelsi
119002626e feat: show chat message when a spell is removed from spellbook
handleRemovedSpell now displays "You have unlearned: [SpellName]."
matching the existing handleLearnedSpell feedback pattern.
2026-03-17 12:35:05 -07:00
Kelsi
6fbf5b5797 feat: add audio feedback for item loot, vendor buy/sell, and spell learning
Wire up remaining UISoundManager calls for core gameplay actions:
- playLootItem() on SMSG_ITEM_PUSH_RESULT and handleLootRemoved
- playPickupBag() on successful vendor purchase (SMSG_BUY_ITEM)
- playDropOnGround() on successful item sell (SMSG_SELL_ITEM)
- playQuestActivate() on trainer spell purchase success
2026-03-17 12:31:38 -07:00
Kelsi
a0b978f95b feat: add audio feedback for quest accept/complete and transaction errors
Wire up UISoundManager calls that were loaded but never invoked:
- playQuestActivate() on quest accept
- playQuestComplete() on server-confirmed quest completion
- playError() on trainer buy failure, vendor buy failure, and sell failure
2026-03-17 12:28:15 -07:00
Kelsi
1c3f2f4ae3 feat: show exploration XP as floating combat text
Area discovery XP was only shown in the system chat log. Now it also
appears as a floating "+XP" number like kill XP, giving immediate
visual feedback when discovering new zones.
2026-03-17 12:02:17 -07:00
Kelsi
c017c61d2c fix: remove unused syncCounts variable in Warden handler
Eliminates the -Wunused-variable warning for the syncCounts array
that was declared but never populated in the synchronous Warden
check response path.
2026-03-17 11:37:49 -07:00
Kelsi
2d53ff0c07 feat: show environmental damage type in combat text and log
Fall, lava, drowning, fatigue, slime, and fire damage now display their
specific type instead of generic "Environmental damage" in both floating
combat text and the combat log window. The envType byte from
SMSG_ENVIRONMENTAL_DAMAGE_LOG is propagated via the powerType field to
the display layer. Added powerType to CombatLogEntry for consistent
access in the persistent combat log.
2026-03-17 10:54:07 -07:00
Kelsi
1152a70201 fix: handle transport data in other player movement packets
Other players on transports (boats, zeppelins, trams) were not properly
tracked because handleOtherPlayerMovement() did not read transport data
from MSG_MOVE_* packets. This caused entities to slide off transports
between movement updates since no transport attachment was established.

Now reads the transport GUID and local offset from the packet using
expansion-aware wire flags (0x200 for WotLK/TBC, 0x02000000 for
Classic/Turtle), registers a transport attachment so the entity follows
the transport smoothly via updateAttachedTransportChildren(), and clears
the attachment when the player disembarks.
2026-03-17 10:40:35 -07:00
Kelsi
9aed192503 fix: load skill DBCs on login and handle loot slot changes
- Load SkillLine.dbc and SkillLineAbility.dbc during SMSG_INITIAL_SPELLS
  so isProfessionSpell() works immediately without visiting a trainer
- Implement SMSG_LOOT_SLOT_CHANGED handler to remove items taken by
  other players in group loot, keeping the loot window in sync
2026-03-17 10:20:29 -07:00
Kelsi
7b03d5363b feat: profession crafting improvements and combat sound fixes
- Suppress spell sounds for profession/tradeskill spells (crafting is silent)
- Add craft quantity UI to profession trainer: recipe selector, quantity
  input, Create button, and Stop button for active queue
- Known recipes show Create button to cast directly from trainer window
- Craft queue auto-recasts on CREATE_ITEM completion, cancels on failure
- Fix missing combat sounds: player spell impacts on enemies, enemy spell
  cast sounds targeting player, instant melee ability weapon sounds
2026-03-17 10:12:49 -07:00
Kelsi
8378eb9232 fix: correct sync Warden MODULE check returning 0x01 instead of 0x00
The sync path's MODULE handler was returning 0x01 (module found) for
unwanted cheat DLLs (WPESPY, TAMIA, PRXDRVPE, etc.) instead of 0x00
(not found). Since VMaNGOS compares the result as a boolean, returning
any non-zero value for a cheat module tells the server "this cheat DLL
is loaded," triggering Warden penalties that accumulate into a kick
after ~3-5 minutes.

Also adds ±4KB hint window search to searchCodePattern for faster
PAGE_A resolution without full brute-force, and restores the turtle
PAGE_A fallback (confirmed patterns are runtime-patched offsets not
present in the on-disk PE).
2026-03-17 07:19:37 -07:00
Kelsi
ad511dad5e fix: correct KUSER_SHARED_DATA field offsets for Warden anticheat
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Multiple fields were at wrong offsets causing MEM_CHECK comparison
failures against expected Windows 7 SP1 values. Key fixes:
- LargePageMinimum: 0x248→0x244
- NtProductType at 0x264 was 0, now 1 (VER_NT_WORKSTATION)
- ProductTypeIsValid at 0x268 was missing
- ProcessorFeatures at 0x274 was clobbered by misplaced NtProductType
- NumberOfPhysicalPages: 0x300→0x2E8
- ActiveConsoleId at 0x2D8 was 4, now 1
- Added SuiteMask, NXSupportPolicy, and other missing fields
2026-03-16 20:55:30 -07:00
Kelsi
6fd32ecdc6 fix: skip Warden HASH_RESULT on strict servers when no CR match
Sending a wrong hash to AzerothCore/WotLK servers triggers an
account ban. When no pre-computed challenge-response entry matches
the server seed, skip the response entirely so the server times out
with a kick (recoverable) instead of verifying a bad hash and
banning (unrecoverable). Turtle/Classic servers remain unchanged
as they only log Warden failures.

Also adds RX silence detection and fixes Turtle isTurtle flag
propagation in MEM_CHECK path.
2026-03-16 17:38:25 -07:00
Kelsi
a3279ea1ad fix: async Warden PAGE_A/PAGE_B checks to prevent main-loop stalls
Move 5-second brute-force HMAC-SHA1 code pattern searches to a
background thread via std::async. The main loop now detects PAGE_A/B
checks, launches the response builder async, and drains the result
in update() — encrypting and sending on the main thread to keep
wardenCrypto_ RC4 state thread-safe.

Also adds Turtle WoW PE binary support (isTurtle flag, dedicated exe
search, runtime patches), searchCodePattern with result caching,
writeLE32 public API, and Warden scan entry verification.
2026-03-16 16:46:29 -07:00
Kelsi
f0a515ff9c fix: stabilize classic/turtle world session handling
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2026-03-15 06:13:36 -07:00
Kelsi
43ebae217c fix: align turtle world packet parsing
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2026-03-15 03:40:58 -07:00
Kelsi
6ede9a2968 refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
Kelsi
b0fafe5efa fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
Kelsi
4dba20b757 fix: avoid unsigned subtraction checks in packet bounds 2026-03-14 22:27:42 -07:00
Kelsi
eea3784976 fix: harden turtle movement parsing and warden fallback 2026-03-14 22:18:28 -07:00
Kelsi
f44ef7b9ea fix: optimize turtle monster move wrapped parsing 2026-03-14 22:01:26 -07:00
Kelsi
f07b730473 fix(combatlog): reject truncated resist logs 2026-03-14 21:52:03 -07:00
Kelsi
385ac1e66c fix(combatlog): reject truncated instakill logs without spell id 2026-03-14 21:52:03 -07:00
Kelsi
90bc9118f9 fix(combatlog): validate packed GUID bounds in spell energize log 2026-03-14 21:52:03 -07:00
Kelsi
b24da8463c fix(combatlog): avoid partial spell miss log entries on truncation 2026-03-14 21:52:03 -07:00
Kelsi
c90c8fb8cf fix(combatlog): parse full spell miss target lists 2026-03-14 21:52:03 -07:00
Kelsi
a962422b12 fix(combatlog): map alternate immune2 spell miss value 2026-03-14 21:52:03 -07:00
Kelsi
753f4ef1be fix(combatlog): map immune2 spell miss results correctly 2026-03-14 21:52:03 -07:00
Kelsi
5911b8eb01 fix(combatlog): show resisted amount from resist log packets 2026-03-14 21:52:03 -07:00
Kelsi
5575fc6f28 fix(combatlog): preserve unknown source for environmental entries 2026-03-14 21:52:03 -07:00
Kelsi
38210ec186 fix(gameplay): keep timeout animation stable on repeated presses and harden M2 elevator sync 2026-03-14 09:02:20 -07:00
Kelsi
2c32b72f95 feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
Kelsi
cebca9a882 fix(gameplay): stabilize run animation and clean ghost/death visuals 2026-03-14 08:27:32 -07:00
Kelsi
9cd52c4dd7 fix(loot): gate auto-loot sends per loot session 2026-03-14 07:31:15 -07:00
Kelsi
5fa5020af5 fix(mail): use attachment item guid for WotLK take item 2026-03-14 07:11:18 -07:00
Kelsi
5a10ae9df0 fix(trade): allow accept after peer accepts first 2026-03-14 07:02:52 -07:00
Kelsi
5b195781ad fix(death): restore corpse reclaim and enforce ghost grayscale 2026-03-14 06:43:49 -07:00
Kelsi
a2f9ccc9b9 fix(vendor): detect repair NPC flag correctly 2026-03-14 05:39:00 -07:00
Kelsi
7e7ad325dc fix(vendor): request list inventory for repair gossip 2026-03-14 05:31:17 -07:00
Kelsi
251ed7733b fix(loot): send GAMEOBJ_REPORT_USE when supported
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2026-03-14 04:47:34 -07:00
Kelsi
5a63d3799c fix(loot): retry delayed loot for gameobject use 2026-03-14 04:41:46 -07:00
Kelsi
011a148105 fix(combatlog): validate packed damage shield GUIDs 2026-03-14 02:01:07 -07:00
Kelsi
f6d8c01779 fix(combatlog): validate packed spell miss GUIDs 2026-03-14 01:54:01 -07:00
Kelsi
b059bbcf89 fix(combatlog): parse classic spell damage shield GUIDs as packed 2026-03-14 01:47:06 -07:00
Kelsi
468880e2c8 fix(combatlog): validate packed resist log GUIDs 2026-03-14 01:39:53 -07:00
Kelsi
0968a11234 fix(combatlog): validate packed instakill GUIDs 2026-03-14 01:32:45 -07:00
Kelsi
a48f6d1044 fix(combatlog): parse classic immune log GUIDs as packed 2026-03-14 01:25:47 -07:00
Kelsi
0fc887a3d2 fix(combatlog): validate packed proc log GUIDs 2026-03-14 01:18:28 -07:00
Kelsi
dbdc45a8a9 fix(combatlog): validate packed dispel-family GUIDs 2026-03-14 01:10:43 -07:00
Kelsi
bd8c46fa49 fix(combatlog): parse classic dispel failed GUIDs as packed 2026-03-14 01:00:56 -07:00