mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
- canReclaimCorpse() and getCorpseDistance() compared canonical movementInfo (x=north=server_y, y=west=server_x) against raw server corpseX_/Y_ causing the proximity check to always report wrong distance even when standing on corpse - Fix: use corpseY_ for canonical north and corpseX_ for canonical west - Also detect OBJECT_TYPE_CORPSE update blocks owned by the player to set corpse coordinates at login-as-ghost (before SMSG_DEATH_RELEASE_LOC arrives) |
||
|---|---|---|
| .. | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||