Kelsidavis-WoWee/src/ui
Kelsi f9f02569d6
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fix(vulkan): re-allocate megaBoneSet_ after descriptor pool reset and fix PlayerFrame ImGui crash
Re-allocate megaBoneSet_[0..1] in M2Renderer::clear() after vkResetDescriptorPool invalidates all
sets from boneDescPool_. Stale handles were bound to command buffers during rendering, causing
cascading validation errors. Also add ImGui::Dummy() after SetCursorScreenPos in the shaman totem
bar to satisfy ImGui's window boundary extension assertion.
2026-04-15 13:22:30 -07:00
..
chat refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00
action_bar_panel.cpp refactor(chat): decompose into modular architecture, add GM commands, fix protocol 2026-04-12 14:59:56 +03:00
auth_screen.cpp feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
character_create_screen.cpp refactor: promote 7 more static const arrays to constexpr 2026-03-27 14:46:31 -07:00
character_screen.cpp fix(ui): add keyboard navigation to character selection screen 2026-04-10 19:50:40 +03:00
chat_panel.cpp fix: resolve 7 code quality issues across PRs #59-63 2026-04-14 02:41:55 -07:00
combat_ui.cpp feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
dialog_manager.cpp feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
game_screen.cpp refactor(chat): decompose into modular architecture, add GM commands, fix protocol 2026-04-12 14:59:56 +03:00
game_screen_frames.cpp fix(vulkan): re-allocate megaBoneSet_ after descriptor pool reset and fix PlayerFrame ImGui crash 2026-04-15 13:22:30 -07:00
game_screen_hud.cpp fix: validate displayId range and skip missing equipment textures 2026-04-14 04:20:28 -07:00
game_screen_minimap.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
inventory_screen.cpp refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00
keybinding_manager.cpp refactor: promote remaining static const arrays to constexpr across UI 2026-03-27 14:47:58 -07:00
quest_log_screen.cpp refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00
realm_screen.cpp refactor: replace 8 more inline color literals with existing constants 2026-03-27 10:14:47 -07:00
settings_panel.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
social_panel.cpp refactor(ui): extract shared helpers into ui_helpers.hpp 2026-04-03 03:45:39 -07:00
spellbook_screen.cpp docs: add why-comments to spellbook icon caching and DBC fallback 2026-03-30 17:32:07 -07:00
talent_screen.cpp docs: add why-comments to rendering, packets, and UI code 2026-03-30 17:23:07 -07:00
toast_manager.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
ui_manager.cpp fix(diagnostics): add render-phase crash markers and improve signal handling 2026-04-03 20:19:33 -07:00
window_manager.cpp refactor(chat): extract ItemTooltipRenderer, slim render(), consolidate utils 2026-04-12 15:46:03 +03:00