Kelsidavis-WoWee/src
Kelsi 061a21da8f fix: guild event string never appended; /leave left stale party state
1. Contradictory condition (!numStrings && numStrings >= 1) was always
   false, so unknown guild event messages never included the server's
   context string. Fixed to just numStrings >= 1.

2. leaveParty() only sent the packet without clearing partyData or
   firing addon events, so /leave left party frames visible until the
   server pushed an update. Now delegates to leaveGroup() which handles
   both the packet and local state cleanup.
2026-03-29 19:31:21 -07:00
..
addons refactor: remove remaining shadowed arrays in lua_engine, constexpr batch 2026-03-27 15:27:47 -07:00
audio refactor: promote static const arrays to constexpr across audio/core/rendering 2026-03-27 15:31:21 -07:00
auth refactor: remaining C-style casts, color constants, and header guard cleanup 2026-03-25 11:57:22 -07:00
core fix: async creature upload budget blocked cache hits and failures 2026-03-29 19:16:27 -07:00
game fix: guild event string never appended; /leave left stale party state 2026-03-29 19:31:21 -07:00
network fix: increase packet parse/callback budgets to fix Warden module stall 2026-03-28 10:28:20 -07:00
pipeline fix: load binary DBCs from Data/db/ fallback path 2026-03-28 16:17:59 -07:00
rendering fix: suspend gravity for 10s after world entry to prevent WMO fall-through 2026-03-28 15:50:13 -07:00
ui fix: nameplate health bar division by zero when maxHealth is 0 2026-03-29 19:08:51 -07:00
main.cpp log falling 2026-03-22 21:40:16 +03:00