Kelsidavis-WoWee/src/core
Kelsi 069dd36698 fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks
When spline parsing consumes the wrong number of bytes, the subsequent
blockCount read lands on garbage data (e.g. 71 instead of ~5 for UNIT).
Previously the parser logged a warning but continued, reading garbage
mask/field data until hitting truncation. Now it returns false for
CREATE_OBJECT blocks with suspicious counts, letting the block loop
skip cleanly to the next entity.

Also downgrade ~44 diagnostic LOG_WARNING messages to LOG_DEBUG across
17 files (equipment, transport, DBC, heartbeat, chat, GO raypick, etc.)
to reduce log noise and make real warnings visible.
2026-04-05 20:12:17 -07:00
..
animation_callback_handler.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
appearance_composer.cpp fix(rendering): filter player hair geosets via CharHairGeosets.dbc 2026-04-03 22:43:37 -07:00
application.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
audio_callback_handler.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
entity_spawn_callback_handler.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
entity_spawner.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
entity_spawner_player.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
entity_spawner_processing.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
input.cpp fix: UB in mouse button polling, null deref in BigNum formatting 2026-03-30 15:37:38 -07:00
logger.cpp perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
memory_monitor.cpp refactor: name memory/taxi constants, add camera jitter why-comment 2026-03-30 15:07:55 -07:00
npc_interaction_callback_handler.cpp refactor(core): decompose Application::setupUICallbacks() into 7 domain handlers 2026-04-05 16:48:17 +03:00
transport_callback_handler.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
ui_screen_callback_handler.cpp refactor(core): decompose Application::setupUICallbacks() into 7 domain handlers 2026-04-05 16:48:17 +03:00
window.cpp fix: guard fsPath underflow, name WMO doodad mask, add why-comments 2026-03-30 14:33:08 -07:00
world_entry_callback_handler.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
world_loader.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00