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SMSG_PET_SPELLS: Parse full packet — pet GUID, react/command state, 10 action bar slots, per-spell entries with autocast flags. Previously only read the GUID. SMSG_PET_MODE: Parse petGuid + mode uint32 (command low byte, react high byte) to keep stance state in sync after server updates. SMSG_PET_BROKEN: Clear pet state and show "Your pet has died." chat message. SMSG_PET_LEARNED_SPELL / SMSG_PET_UNLEARNED_SPELL: Maintain pet spell list incrementally. SMSG_PET_CAST_FAILED: Parse and log cast count + spell + reason. New state accessors: getPetActionSlot(), getPetCommand(), getPetReact(), getPetSpells(), isPetSpellAutocast(). CMSG_PET_ACTION: Add targetGuid (uint64) field — the wire format requires petGuid(8)+action(4)+targetGuid(8). Was sending an 12-byte packet instead of the required 20 bytes. sendPetAction(): New method that builds and sends CMSG_PET_ACTION with the correct target guid. |
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| .. | ||
| character.hpp | ||
| entity.hpp | ||
| expansion_profile.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| opcode_aliases_generated.inc | ||
| opcode_enum_generated.inc | ||
| opcode_names_generated.inc | ||
| opcode_table.hpp | ||
| opcodes.hpp | ||
| packet_parsers.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| transport_manager.hpp | ||
| update_field_table.hpp | ||
| warden_crypto.hpp | ||
| warden_emulator.hpp | ||
| warden_memory.hpp | ||
| warden_module.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||