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Load CreatureDisplayInfoExtra.dbc to get baked texture names for humanoid NPCs. Apply textures from Textures\BakedNpcTextures\ to type-1 texture slots. Also spawn player model in online mode and set active character GUID for both single-player and online modes. |
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| .. | ||
| application.hpp | ||
| coordinates.hpp | ||
| input.hpp | ||
| logger.hpp | ||
| spawn_presets.hpp | ||
| window.hpp | ||