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Load CreatureDisplayInfoExtra.dbc to get baked texture names for humanoid NPCs. Apply textures from Textures\BakedNpcTextures\ to type-1 texture slots. Also spawn player model in online mode and set active character GUID for both single-player and online modes. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| ui | ||