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Inverse of --list-zone-deps. Walks every zone in <projectDir>, collects the set of .wom/.wob files on disk plus the set of paths actually referenced by objects.json placements + WOB doodad lists, and reports any model files in the first set but not the second. Useful pre-pack cleanup — orphans bloat .wcp archives without contributing to gameplay. The output table shows zone + path + bytes so users can decide which to delete. Comparison normalizes paths by stripping extensions and matching both the full relative path and the leaf basename, so unqualified refs in objects.json (e.g. just "cube_a" without ".wom") still resolve. Verified: empty objects.json → 3 orphans across 2 zones; after --add-object cube_a → only 2 orphans remain (cube_a correctly removed from the list). Brings command count to 181. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||