Kelsidavis-WoWee/tools/editor
Kelsi 0eb20a4069 feat(editor): add --list-project-orphans to find unreferenced models
Inverse of --list-zone-deps. Walks every zone in <projectDir>,
collects the set of .wom/.wob files on disk plus the set of paths
actually referenced by objects.json placements + WOB doodad lists,
and reports any model files in the first set but not the second.

Useful pre-pack cleanup — orphans bloat .wcp archives without
contributing to gameplay. The output table shows zone + path + bytes
so users can decide which to delete.

Comparison normalizes paths by stripping extensions and matching both
the full relative path and the leaf basename, so unqualified refs in
objects.json (e.g. just "cube_a" without ".wom") still resolve.

Verified: empty objects.json → 3 orphans across 2 zones; after
--add-object cube_a → only 2 orphans remain (cube_a correctly removed
from the list). Brings command count to 181.
2026-05-06 22:30:10 -07:00
..
adt_writer.cpp fix(adt): scrub NaN/inf floats at write time 2026-05-06 06:49:51 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
content_pack.cpp fix(wcp): cap readInfo file-list parse at 1M entries 2026-05-06 09:57:37 -07:00
content_pack.hpp feat(validate): report file counts and per-format invalid totals 2026-05-06 07:12:04 -07:00
dbc_exporter.cpp feat(editor): export creature/faction/item DBCs alongside zone DBCs 2026-05-06 01:41:53 -07:00
dbc_exporter.hpp feat(editor): DBC→JSON export for open format zone data tables 2026-05-05 10:21:14 -07:00
editor_app.cpp fix(editor): toast on non-finite fly-to target instead of silent no-op 2026-05-06 20:05:45 -07:00
editor_app.hpp feat(editor): status bar asterisk also reflects unsaved object/NPC/quest changes 2026-05-06 03:01:09 -07:00
editor_brush.cpp fix(brush): defensive guards in EditorBrush::getInfluence 2026-05-06 07:38:50 -07:00
editor_brush.hpp fix(brush): NaN-guard EditorBrush::setPosition 2026-05-06 10:15:00 -07:00
editor_camera.cpp fix(camera): NaN guards on pivot orbit, setPosition, setYawPitch 2026-05-06 08:03:57 -07:00
editor_camera.hpp fix(camera): validate setSpeed input against wheel-clamp range 2026-05-06 10:12:45 -07:00
editor_history.cpp fix(history): bounds-check chunkIndex in captureChunk/restoreChunk 2026-05-06 10:13:56 -07:00
editor_history.hpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_markers.cpp fix(markers): skip objects with NaN position/scale on update 2026-05-06 07:56:26 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_project.cpp fix(project): cap zones at 1024 on project load 2026-05-06 10:01:36 -07:00
editor_project.hpp feat(editor): git integration for collaborative expansion development 2026-05-05 09:45:00 -07:00
editor_ui.cpp feat(editor): preset selection auto-fills sensible AzerothCore faction 2026-05-06 04:48:30 -07:00
editor_ui.hpp feat(editor): path preview line, transform undo, complete undo coverage 2026-05-05 13:33:28 -07:00
editor_viewport.cpp fix(viewport): clear ghost preview on NaN/non-positive inputs 2026-05-06 08:24:51 -07:00
editor_viewport.hpp feat(editor): viewport WOM/WOB lookups also probe per-zone roots 2026-05-06 04:13:03 -07:00
editor_water.cpp fix(water): skip chunks with NaN water height in mesh build 2026-05-06 08:04:44 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md docs(formats): document the complete headless CLI surface 2026-05-06 08:53:45 -07:00
main.cpp feat(editor): add --list-project-orphans to find unreferenced models 2026-05-06 22:30:10 -07:00
npc_presets.cpp fix(editor): filter bad M2 models, toast on tile not found, robustness 2026-05-05 07:10:29 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(npc): cap spawn count at 50k on load 2026-05-06 09:56:55 -07:00
npc_spawner.hpp fix(editor): NPC default scale 1.0 (was 3.0) to match AzerothCore defaults 2026-05-06 04:27:22 -07:00
object_placer.cpp fix(editor): cap quest count at 4096 and object count at 100k on load 2026-05-06 09:56:03 -07:00
object_placer.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
quest_editor.cpp fix(editor): cap quest count at 4096 and object count at 100k on load 2026-05-06 09:56:03 -07:00
quest_editor.hpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
server_module_gen.cpp fix(editor): slugify mapName for module dir + conf keys 2026-05-06 06:47:43 -07:00
server_module_gen.hpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
sql_exporter.cpp fix(sql): downgrade Wander to stationary when wanderRadius == 0 2026-05-06 09:53:07 -07:00
sql_exporter.hpp fix(editor): escape user strings in server module map/zone/tele SQL 2026-05-06 06:46:58 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
terrain_editor.cpp fix(terrain): reject NaN rays in raycastTerrain 2026-05-06 07:58:56 -07:00
terrain_editor.hpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
texture_exporter.cpp fix(editor): texture exporter validates BLP image before passing to stbi 2026-05-06 06:29:26 -07:00
texture_exporter.hpp feat(editor): export WMO textures with the zone 2026-05-06 01:40:05 -07:00
texture_painter.cpp fix(painter): reject NaN endpoints and zero-length lines in paintAlongPath 2026-05-06 07:41:58 -07:00
texture_painter.hpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
transform_gizmo.cpp fix(gizmo): hide on NaN target instead of building NaN geometry 2026-05-06 08:01:23 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
wowee_terrain.cpp fix(wot): scrub NaN/inf in doodad/WMO placements at save time 2026-05-06 07:03:02 -07:00
wowee_terrain.hpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
zone_manifest.cpp fix(zone): scrub NaN/inf manifest floats at save time 2026-05-06 07:05:13 -07:00
zone_manifest.hpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00