Kelsidavis-WoWee/src/core
Kelsi 01fecbf3e0
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fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards
- Fix MOVEMENT update type to use readPackedGuid() instead of readUInt64() (WotLK 3.3.5a)
- Add desync diagnostic logging to UPDATE_OBJECT parser for future debugging
- Register MSG_MOVE_SET_COLLISION_HGT (0x518) as skip handler
- Fix cape texture lookup to only try .blp extension variants (4 files)
- Add fileExists() guards for underwear textures referencing missing BLP files (4 files)
- Add spell visual impact→cast M2 path fallback
- Skip WMO doodad instance creation when model load fails
- Demote spell caster position warning to debug level
2026-04-14 06:06:50 -07:00
..
animation_callback_handler.cpp refactor: extract spline math, consolidate packet parsing, decompose TransportManager 2026-04-11 08:30:28 +03:00
appearance_composer.cpp fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards 2026-04-14 06:06:50 -07:00
application.cpp change weapon for ranged skills 2026-04-10 23:01:16 +03:00
audio_callback_handler.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
entity_spawn_callback_handler.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
entity_spawner.cpp fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards 2026-04-14 06:06:50 -07:00
entity_spawner_player.cpp fix(parsing): correct UPDATE_OBJECT PackedGuid, cape textures, and missing asset guards 2026-04-14 06:06:50 -07:00
entity_spawner_processing.cpp fix: validate displayId range and skip missing equipment textures 2026-04-14 04:20:28 -07:00
input.cpp fix: UB in mouse button polling, null deref in BigNum formatting 2026-03-30 15:37:38 -07:00
logger.cpp perf: eliminate ~70 unnecessary sqrt ops per frame, optimize caches and threading 2026-03-27 16:33:16 -07:00
memory_monitor.cpp world loading memory pressure detector 2026-04-06 21:05:20 +03:00
npc_interaction_callback_handler.cpp refactor(core): decompose Application::setupUICallbacks() into 7 domain handlers 2026-04-05 16:48:17 +03:00
transport_callback_handler.cpp chore(refactor): god-object decomposition and mega-file splits 2026-04-05 19:30:44 +03:00
ui_screen_callback_handler.cpp make a user friendly delete message 2026-04-10 22:22:14 +03:00
window.cpp refactor: downgrade shutdown, warden, and misc diagnostics to DEBUG 2026-04-05 20:18:39 -07:00
world_entry_callback_handler.cpp fix(parsing): bail on suspicious maskBlockCount in CREATE_OBJECT blocks 2026-04-05 20:12:17 -07:00
world_loader.cpp refactor: decompose world map into modular component architecture 2026-04-12 09:52:51 +03:00