Kelsidavis-WoWee/src/rendering
Kelsi 11a4958e84 Add M2 global sequence animation, smoke UV scroll, and fix WMO floor detection
- Parse global sequence durations from M2 binary and use them in bone
  interpolation so torches, candles, and other env doodads animate.
- Add UV scroll shader effect for smoke models (HouseSmoke, SmokeStack)
  as a workaround for unimplemented M2 particle emitters.
- Tighten WMO floor probe heights to prevent multi-story buildings from
  returning the wrong floor, fixing player clipping through inn floors
  and camera locking onto the second floor.
- Use player ground level as reference for camera orbit floor collision
  so the camera doesn't fight upper floors in buildings.
2026-02-04 14:06:59 -08:00
..
camera.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
camera_controller.cpp Add M2 global sequence animation, smoke UV scroll, and fix WMO floor detection 2026-02-04 14:06:59 -08:00
celestial.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
character_renderer.cpp Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
clouds.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lightning.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.cpp Add loading screen with random WOWEE splash images 2026-02-03 13:33:31 -08:00
m2_renderer.cpp Add M2 global sequence animation, smoke UV scroll, and fix WMO floor detection 2026-02-04 14:06:59 -08:00
material.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.cpp Improve performance and tune ramp/planter collision behavior 2026-02-03 17:21:04 -08:00
performance_hud.cpp Optimize collision queries with spatial grid and improve movement CCD 2026-02-03 16:21:48 -08:00
renderer.cpp Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00
scene.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
shader.cpp Performance optimizations and collision improvements 2026-02-02 23:03:45 -08:00
skybox.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
swim_effects.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.cpp Add loading screen, fix tree/foliage collision, jump buffering, and fence rotation 2026-02-04 13:29:27 -08:00
terrain_renderer.cpp Add M2 skeletal animation and fix terrain texture layers 2026-02-04 11:40:00 -08:00
texture.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
water_renderer.cpp Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00
weather.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.cpp Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00