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Adds dedicated CombatTextEntry::Type entries for ABSORB (miss type 7) and RESIST (miss type 8), replacing the generic MISS display. Updates missTypes arrays in SMSG_SPELLLOGMISS and SMSG_SPELL_GO, and adds light-blue "Absorb" and grey "Resist" rendering in the combat text overlay. |
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| game | ||
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| ui | ||