Kelsidavis-WoWee/include
Kelsi 15fa055726 Add M2 skeletal animation and fix terrain texture layers
- Implement GPU bone skinning for M2 doodads/creatures (gryphons, birds)
- Store bone hierarchy and animation keyframes per model
- Compute bone matrices per-instance with keyframe interpolation
- Upload bone weights/indices in vertex buffer, skinning in vertex shader
- Fix terrain texture rendering: restore sampler-to-unit uniform bindings
  removed during texture bind optimization (roads were invisible)
2026-02-04 11:40:00 -08:00
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audio Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
auth Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
core Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
game Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00
network Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
pipeline Add loading screen with random WOWEE splash images 2026-02-03 13:33:31 -08:00
platform Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
rendering Add M2 skeletal animation and fix terrain texture layers 2026-02-04 11:40:00 -08:00
ui Add spellbook, fix WMO floor clipping, and polish UI/visuals 2026-02-04 11:31:08 -08:00