Kelsidavis-WoWee/src
Kelsi 16d88f19fc Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup
- Fix WDT chunk magic constants to big-endian ASCII (matching ADTLoader)
- Add minimum effective size for box area triggers (90 units, like sphere 45-unit radius)
- Add areaTriggerSuppressFirst_ flag to prevent portal ping-pong on map transfer
- Add WMORenderer::clearAll() to clear models/textures on map change (prevents GPU crash)
- Increase WMO texture cache default to 8GB
- Fix setMapName called after loadTestTerrain so WMO renderer exists
- Save/restore player position around CMSG_AREATRIGGER to prevent bad DB persistence
2026-02-27 04:59:12 -08:00
..
audio Fix water splash sounds bypassing mute via ffplay path 2026-02-26 02:34:36 -08:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup 2026-02-27 04:59:12 -08:00
game Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup 2026-02-27 04:59:12 -08:00
network Make this compatible to build with MSVS 2022 2026-02-23 16:30:49 +01:00
pipeline Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup 2026-02-27 04:59:12 -08:00
rendering Fix instance portals: WDT byte order, box trigger sizing, suppress ping-pong, WMO cache cleanup 2026-02-27 04:59:12 -08:00
ui Add instance support: WDT parser, WMO-only map loading, area triggers, BG queue accept 2026-02-26 17:56:11 -08:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00