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- Fix MOVEMENT update type to use readPackedGuid() instead of readUInt64() (WotLK 3.3.5a) - Add desync diagnostic logging to UPDATE_OBJECT parser for future debugging - Register MSG_MOVE_SET_COLLISION_HGT (0x518) as skip handler - Fix cape texture lookup to only try .blp extension variants (4 files) - Add fileExists() guards for underwear textures referencing missing BLP files (4 files) - Add spell visual impact→cast M2 path fallback - Skip WMO doodad instance creation when model load fails - Demote spell caster position warning to debug level |
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| .. | ||
| animation_callback_handler.cpp | ||
| appearance_composer.cpp | ||
| application.cpp | ||
| audio_callback_handler.cpp | ||
| entity_spawn_callback_handler.cpp | ||
| entity_spawner.cpp | ||
| entity_spawner_player.cpp | ||
| entity_spawner_processing.cpp | ||
| input.cpp | ||
| logger.cpp | ||
| memory_monitor.cpp | ||
| npc_interaction_callback_handler.cpp | ||
| transport_callback_handler.cpp | ||
| ui_screen_callback_handler.cpp | ||
| window.cpp | ||
| world_entry_callback_handler.cpp | ||
| world_loader.cpp | ||