Kelsidavis-WoWee/src
Kelsi 1ce406c9e1 Fix selection circle occlusion in WMO interiors
Keep the targeting ring anchored near target feet by filtering floor probes to a local Z window, preventing unrelated upper/lower WMO surfaces from hijacking ring height.

Also keeps the ring render pass after WMO geometry and before character/M2 passes so it remains visible through terrain/WMO while still rendering behind units.
2026-02-20 17:52:45 -08:00
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audio Fix combat vocalizations with correct MPQ paths, add combat idle stance 2026-02-19 21:50:32 -08:00
auth Fix movement/warden packet noise and party kill opcode mapping 2026-02-20 02:19:17 -08:00
core Hide post-login world hitch behind loading screen 2026-02-20 17:29:09 -08:00
game Improve melee out-of-range handling and hit sync 2026-02-20 17:47:10 -08:00
network Hide post-login world hitch behind loading screen 2026-02-20 17:29:09 -08:00
pipeline Remove hardcoded WotLK defaults, use JSON as single source of truth for opcodes/fields/DBC layouts 2026-02-20 00:39:20 -08:00
rendering Fix selection circle occlusion in WMO interiors 2026-02-20 17:52:45 -08:00
ui Fix bag bar drag/drop with container bags 2026-02-20 17:41:19 -08:00
main.cpp Add Windows build support via MSYS2 and fix platform-specific code 2026-02-18 17:38:08 -08:00