Kelsidavis-WoWee/include
Kelsi 1dd3823013 perf: use second GPU queue for parallel texture/buffer uploads
Request 2 queues from the graphics family when available (NVIDIA
exposes 16, AMD 2+). Upload batches now submit to queue[1] while
rendering uses queue[0], enabling parallel GPU transfers without
queue-family ownership transfer barriers (same family).

Falls back to single-queue path on GPUs with only 1 queue in the
graphics family. Transfer command pool is separate to avoid contention.
2026-03-24 14:09:16 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core fix: show friendly map names on loading screen (Outland not Expansion01) 2026-03-24 13:20:06 -07:00
game feat: server-synced bag sort, fix world map continent bounds, update docs 2026-03-24 09:24:09 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline fix: auto-detect CharSections.dbc layout and add Blood Elf/Draenei NPC voices 2026-03-23 11:00:49 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering perf: use second GPU queue for parallel texture/buffer uploads 2026-03-24 14:09:16 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: server-synced bag sort, fix world map continent bounds, update docs 2026-03-24 09:24:09 -07:00