Kelsidavis-WoWee/Data/expansions/turtle
Kelsi 22728b461f Fix vanilla M2 animations, movement packets, and DBC locale
- Parse vanilla M2 animation tracks (flat arrays with M2Range indices)
  instead of skipping them, fixing T-pose on all vanilla models
- Use C4Quaternion (float[4]) for vanilla bone rotations instead of
  CompressedQuat (int16[4]) which produced garbage transforms
- Fix vanilla M2 attachment struct size (48 bytes, not 40) so weapons
  attach to correct bones instead of model origin
- Route movement packets through expansion-specific packet parsers
  instead of hardcoded WotLK format, fixing server-side position sync
- Fix Spell.dbc field indices for classic/turtle (Name=120, Rank=129,
  IconID=117) - were pointing to Portuguese locale column (+7 offset)
- Change guild roster keybind from J to O (WoW default)
- Add guild opcodes for all expansions
2026-02-13 21:39:48 -08:00
..
db Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
dbc_layouts.json Fix vanilla M2 animations, movement packets, and DBC locale 2026-02-13 21:39:48 -08:00
expansion.json Vanilla/Turtle WoW compatibility: fix UPDATE_OBJECT, chat, equipment, creatures 2026-02-13 18:59:09 -08:00
opcodes.json Fix vanilla M2 animations, movement packets, and DBC locale 2026-02-13 21:39:48 -08:00
update_fields.json Fix Turtle/Classic parsing and online player textures 2026-02-13 19:40:54 -08:00