mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-25 16:30:15 +00:00
- Route SMSG_UPDATE_OBJECT through polymorphic parsers for correct vanilla format (uint8 updateFlags, 6 speeds vs WotLK uint16/9) - Fix SMSG_DESTROY_OBJECT for vanilla (8 bytes, no isDeath field) - Add MSG_MOVE_* handlers for other player movement relay - Add ClassicPacketParsers::parseMessageChat with targetGuid read and monster-type name handling - Resolve chat sender names from player name cache before display - Fix CSV DBC field 0 always treated as numeric ID (fixes 16+ garbled Turtle CSVs including Map, AreaTable, Spell, CreatureDisplayInfo) - Add CSV DBC validation: reject garbled CSVs (>80% zero IDs) and fall back to binary DBC files - Fix ItemDisplayInfo texture component field index (14+ not 15+) for binary DBC with gender-aware suffix resolution - Spawn other players as visible M2 models via creature callback - Map name cache dedup prevents overwrites from duplicate CSV records
14 lines
320 B
JSON
14 lines
320 B
JSON
{
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"id": "turtle",
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"name": "Turtle WoW",
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"shortName": "Turtle",
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"version": { "major": 1, "minor": 18, "patch": 0 },
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"build": 7234,
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"worldBuild": 5875,
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"protocolVersion": 3,
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"os": "Win",
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"locale": "enGB",
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"maxLevel": 60,
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"races": [1, 2, 3, 4, 5, 6, 7, 8],
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"classes": [1, 2, 3, 4, 5, 7, 8, 9, 11]
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}
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