mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-22 23:30:14 +00:00
- Parse vanilla M2 animation tracks (flat arrays with M2Range indices) instead of skipping them, fixing T-pose on all vanilla models - Use C4Quaternion (float[4]) for vanilla bone rotations instead of CompressedQuat (int16[4]) which produced garbage transforms - Fix vanilla M2 attachment struct size (48 bytes, not 40) so weapons attach to correct bones instead of model origin - Route movement packets through expansion-specific packet parsers instead of hardcoded WotLK format, fixing server-side position sync - Fix Spell.dbc field indices for classic/turtle (Name=120, Rank=129, IconID=117) - were pointing to Portuguese locale column (+7 offset) - Change guild roster keybind from J to O (WoW default) - Add guild opcodes for all expansions |
||
|---|---|---|
| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||