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Move all DBC lookups (CharSections, ItemDisplayInfo), texture path resolution, and BLP decoding for humanoid NPCs to background threads. Only GPU texture uploads remain on the main thread via pre-decoded BLP cache. |
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| .. | ||
| application.hpp | ||
| coordinates.hpp | ||
| input.hpp | ||
| logger.hpp | ||
| memory_monitor.hpp | ||
| spawn_presets.hpp | ||
| window.hpp | ||