Kelsidavis-WoWee/src/ui
Kelsi 277a26b351 feat: flash action bar button red when spell cast fails
Add SpellCastFailedCallback to GameHandler, fired from SMSG_CAST_RESULT
when result != 0. GameScreen registers the callback and records each failed
spellId in actionFlashEndTimes_ (keyed by spell ID, value = expiry time).

During action bar rendering, if a slot's spell has an active flash entry,
an AddRectFilled overlay is drawn over the button with alpha proportional
to remaining time (1.0→0.0 over 0.5 s), giving the same error-red flash
visual feedback as the original WoW client.
2026-03-18 04:30:33 -07:00
..
auth_screen.cpp Disable login screen music 2026-02-25 12:11:19 -08:00
character_create_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_screen.cpp feat: color class names by WoW class color in character selection screen 2026-03-13 08:57:44 -07:00
game_screen.cpp feat: flash action bar button red when spell cast fails 2026-03-18 04:30:33 -07:00
inventory_screen.cpp feat: show socket gems and consolidate enchant name DBC cache in item tooltips 2026-03-18 04:04:23 -07:00
keybinding_manager.cpp fix: add missing TOGGLE_SKILLS to keybinding_manager (fixes CI build failure) 2026-03-17 21:08:02 -07:00
quest_log_screen.cpp feat: add item tooltips to quest objective item tracking 2026-03-12 13:19:10 -07:00
realm_screen.cpp Propagate realm-reported build to world handshake for vanilla compatibility 2026-02-27 05:05:44 -08:00
spellbook_screen.cpp feat: parse SMSG_SET_FLAT/PCT_SPELL_MODIFIER and apply talent modifiers to spell tooltips 2026-03-12 23:59:38 -07:00
talent_screen.cpp fix: resolve missing Classic spell icons on action bar and talents 2026-03-17 07:42:01 -07:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00