Kelsidavis-WoWee/include
Kelsi 2dffba63d8 Fix combat facing, tab-target filtering, and spirit healer resurrection
- Add Entity::setOrientation() to update facing without cancelling movement
- Force attacker and victim to face each other on SMSG_ATTACKSTART
- Fix orientation sign error in MonsterMove: use atan2(-dy, dx) throughout so
  NPCs don't glide backward; clamp FacingAngle moves that are >90° off travel vector
- Tab-target: skip dead units and non-hostiles at both build and advance time;
  stale entries (killed between presses) are skipped inline rather than cycling to them
- Spirit healer resurrection: detect same-map SMSG_NEW_WORLD with resurrectPending_
  and skip the full world reload/entity clear, preventing the fall-forever bug
2026-02-18 04:43:23 -08:00
..
audio Implement MPQ-path sound loading in AudioEngine 2026-02-17 18:52:19 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix taxi flight: camera panning, world reload, gryphon display, and animations 2026-02-17 02:23:41 -08:00
game Fix combat facing, tab-target filtering, and spirit healer resurrection 2026-02-18 04:43:23 -08:00
network Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
pipeline Fix M2 white shell artifact from missing textures, add opacity track support 2026-02-17 23:52:44 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Fix M2 white shell artifact from missing textures, add opacity track support 2026-02-17 23:52:44 -08:00
ui Fix audio volume settings: apply saved values on startup, don't overwrite with audio manager defaults 2026-02-17 17:37:20 -08:00