Kelsidavis-WoWee/src
Kelsi 2e2ca24f8d Exclude death and wound animations from fidget discovery
Horse was playing death animation on idle. Added explicit filtering
to exclude death (5-6), wounds (7-9), combat (16-21), and specials (2-3).

Changes:
- Check animation ID ranges before adding to fidget list
- Prevents death/wound animations from being selected as idle fidgets
- Keeps metadata-based discovery but adds safety exclusions
2026-02-10 20:28:13 -08:00
..
audio Add dedicated snort and whinny idle sounds with longer intervals 2026-02-10 20:20:26 -08:00
auth Upgrade to C++20 and fix all compilation warnings 2026-02-07 11:43:37 -08:00
core Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
game Add property-based mount animation discovery and procedural lean 2026-02-10 19:30:45 -08:00
network Fix talent system packet parsing and rank logic 2026-02-10 13:16:38 -08:00
pipeline Add detailed MODF placement logging for STORMWIND.WMO 2026-02-09 18:33:08 -08:00
rendering Exclude death and wound animations from fidget discovery 2026-02-10 20:28:13 -08:00
ui Implement WoW 3.3.5a DBC-driven lighting system 2026-02-10 13:44:22 -08:00
main.cpp Add ambient sound system and eliminate log spam 2026-02-09 14:50:14 -08:00