Kelsidavis-WoWee/src
Kelsi fabcde42a5 fix: clarify death dialog — auto-release label and resurrection hint
'Release in X:XX' implied a client-enforced forced release; renamed to
'Auto-release in X:XX' (server-driven) and added 'Or wait for a player
to resurrect you.' hint so players know they can stay dead without
clicking Release Spirit.
2026-03-18 05:39:42 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core fix: correct character geoset group ranges for other-player equipment rendering 2026-03-18 04:42:21 -07:00
game fix: don't set releasedSpirit_ optimistically in releaseSpirit() 2026-03-18 05:35:23 -07:00
network fix: async Warden PAGE_A/PAGE_B checks to prevent main-loop stalls 2026-03-16 16:46:29 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
rendering fix: correct water refraction barrier srcAccessMask to prevent VK_ERROR_DEVICE_LOST 2026-03-18 02:20:35 -07:00
ui fix: clarify death dialog — auto-release label and resurrection hint 2026-03-18 05:39:42 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00