Kelsidavis-WoWee/tools/editor
Kelsi 36dc9ddef7 feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports
- importHeightmapImage(): loads any resolution PNG/JPG/BMP/TGA via
  stb_image, supports both 8-bit and 16-bit precision, maps to terrain
  vertices with bilinear coordinate mapping
- Both image import and RAW import now wrapped with undo
  (recordGeneratorUndo/commitGeneratorUndo)
- UI: File > Import Heightmap now offers "Import Image" (any format)
  and "Import RAW" (binary) as separate options
- Enables professional terrain workflows: paint in Photoshop/GIMP,
  generate in World Machine/Gaea, import directly as terrain
2026-05-05 15:42:35 -07:00
..
adt_writer.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
content_pack.cpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
content_pack.hpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
dbc_exporter.cpp feat(editor): complete importOpen, keyboard shortcuts, DBC exporter 2026-05-05 13:15:00 -07:00
dbc_exporter.hpp feat(editor): DBC→JSON export for open format zone data tables 2026-05-05 10:21:14 -07:00
editor_app.cpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
editor_app.hpp feat(editor): flatten around object, scatter auto-align, manifest batch 2026-05-05 14:28:14 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_camera.hpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_history.cpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_history.hpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_project.cpp fix: shell injection in gitCommit projectDir, test directory cleanup 2026-05-05 15:16:20 -07:00
editor_project.hpp feat(editor): git integration for collaborative expansion development 2026-05-05 09:45:00 -07:00
editor_ui.cpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
editor_ui.hpp feat(editor): path preview line, transform undo, complete undo coverage 2026-05-05 13:33:28 -07:00
editor_viewport.cpp feat(editor): multi-select objects, time-of-day lighting, WOT loading 2026-05-05 13:47:23 -07:00
editor_viewport.hpp feat(editor): multi-select objects, time-of-day lighting, WOT loading 2026-05-05 13:47:23 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
main.cpp feat: complete client integration for all 6 open formats 2026-05-05 12:41:19 -07:00
npc_presets.cpp fix(editor): filter bad M2 models, toast on tile not found, robustness 2026-05-05 07:10:29 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(editor): version string, NPC ID reset, author attribution + UX 2026-05-05 14:05:22 -07:00
npc_spawner.hpp fix(editor): ID counter resets, quest panel guard, zone rename, load paths 2026-05-05 14:10:47 -07:00
object_placer.cpp feat(editor): WCP shortcut, help panel overhaul, active path restore 2026-05-05 14:38:01 -07:00
object_placer.hpp fix(editor): ID counter resets, quest panel guard, zone rename, load paths 2026-05-05 14:10:47 -07:00
quest_editor.cpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
quest_editor.hpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_editor.cpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
terrain_editor.hpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
texture_exporter.cpp feat(editor): BLP→PNG texture export for open format zones 2026-05-05 10:17:03 -07:00
texture_exporter.hpp feat(editor): BLP→PNG texture export for open format zones 2026-05-05 10:17:03 -07:00
texture_painter.cpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
texture_painter.hpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
wowee_terrain.cpp feat: WOT doodad/WMO placements, WOB materials, deduplicate loader 2026-05-05 14:44:46 -07:00
wowee_terrain.hpp feat(editor): hole mask PNG export (16x16 chunk grid, white=holes) 2026-05-05 11:43:23 -07:00
zone_manifest.cpp refactor: migrate all remaining JSON to nlohmann/json 2026-05-05 13:10:07 -07:00
zone_manifest.hpp feat(editor): zone manifest for client loading, export workflow complete 2026-05-05 05:06:41 -07:00