Kelsidavis-WoWee/include
Kelsi 456d3ef7ff Render M2 glow batches as billboarded light sprites
Replace flat mesh rendering of additive/mod blend batches (blendMode >= 3)
with camera-facing point sprites using a soft radial gradient texture and
additive blending. Adds M2 particle emitter infrastructure (structs, shader,
parsing stubs) but disables emitter parsing — the assumed 476-byte struct
size is wrong for WotLK 3.3.5a, causing misaligned reads that explode RAM.
2026-02-06 08:58:26 -08:00
..
audio Add audio volume controls to settings 2026-02-05 17:32:21 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Fix NPC hair/geoset rendering using DBC lookups 2026-02-06 01:02:35 -08:00
game Fix lantern glow rendering and add NPC combat animations 2026-02-06 03:39:36 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Render M2 glow batches as billboarded light sprites 2026-02-06 08:58:26 -08:00
platform Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
rendering Render M2 glow batches as billboarded light sprites 2026-02-06 08:58:26 -08:00
ui Add movement packed GUID, inventory money display, and character screen buttons 2026-02-06 03:24:46 -08:00