Kelsidavis-WoWee/include
Kelsi 5024e8cb32 Implement SMSG_SET_PROFICIENCY: track weapon/armor proficiency bitmasks
- Parse uint8 itemClass + uint32 subClassMask from SMSG_SET_PROFICIENCY
- Store weaponProficiency_ (itemClass=2) and armorProficiency_ (itemClass=4)
- Expose getWeaponProficiency(), getArmorProficiency(), canUseWeaponSubclass(n),
  canUseArmorSubclass(n) on GameHandler for use by equipment UI
- Enables future equipment slot validation (grey out non-proficient items)
2026-03-09 20:23:38 -07:00
..
audio Implement bird/cricket ambient sounds and remove stale renderer TODO 2026-03-09 19:00:42 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix NPC orientation (server yaw convention) and nameplate Y projection 2026-03-09 17:59:55 -07:00
game Implement SMSG_SET_PROFICIENCY: track weapon/armor proficiency bitmasks 2026-03-09 20:23:38 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline Filter WMO decorative geometry from collision, fix tram portal trigger IDs 2026-03-06 10:37:32 -08:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering Implement terrain shadow casting in shadow depth pass 2026-03-09 18:34:27 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00