Kelsidavis-WoWee/include
Kelsi 55a40fc3aa Add transport registration to movement packets (WIP - awaiting server MOVEMENT updates)
- Added transport fields to MovementInfo struct (transportGuid, transportX/Y/Z/O, transportTime)
- Updated MovementPacket::build() to serialize transport data when ONTRANSPORT flag set
- Modified GameHandler::sendMovement() to include transport info when player on transport
- Fixed coordinate conversion for transport offsets (server↔canonical)
- Added transport tracking in both CREATE_OBJECT and MOVEMENT update handlers
- Connected M2Renderer to WMORenderer for hierarchical doodad transforms
- Server-authoritative transport movement (no client-side animation)

Issue: Server not sending MOVEMENT updates for transports, so they remain stationary.
Transports register successfully but don't animate without server position updates.
2026-02-11 02:23:37 -08:00
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audio Add dedicated snort and whinny idle sounds with longer intervals 2026-02-10 20:20:26 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Transport hell 2026-02-11 00:54:38 -08:00
game Add transport registration to movement packets (WIP - awaiting server MOVEMENT updates) 2026-02-11 02:23:37 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Add dynamic memory-based asset caching and aggressive loading 2026-02-08 23:15:26 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Add transport registration to movement packets (WIP - awaiting server MOVEMENT updates) 2026-02-11 02:23:37 -08:00
ui Implement complete talent system with dual spec support 2026-02-10 02:00:13 -08:00