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handlePageTextQueryResponse() now collects pages into bookPages_ vector instead of dumping lines to system chat. Multi-page items (nextPageId != 0) are automatically chained by requesting subsequent pages. The book window opens automatically when pages arrive, shows formatted text in a parchment- styled ImGui window with Prev/Next page navigation and a Close button. SMSG_READ_ITEM_OK clears bookPages_ so each item read starts fresh; handleGameObjectPageText() does the same before querying the first page. Closes the long-standing issue where reading scrolls and tattered notes spammed many separate chat messages instead of showing a readable UI. |
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| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||