Kelsidavis-WoWee/src/game
Kelsi 5e83d04f4a fix: GO cast timer fallback cleared state before SMSG_SPELL_GO arrived
The client-side cast timer expires ~50-200ms before the server sends
SMSG_SPELL_GO (float precision + frame timing). Previously the fallback
called resetCastState() which set casting_=false and currentCastSpellId_
=0. When SMSG_SPELL_GO arrived moments later, wasInTimedCast evaluated
to false (false && spellId==0), so the loot path (CMSG_LOOT via
lastInteractedGoGuid_) was never taken. Quest chests never opened.

Now the fallback skips resetCastState() for GO interaction casts, letting
the cast bar sit at 100% until SMSG_SPELL_GO arrives and handles cleanup
properly with wasInTimedCast=true.
2026-03-29 22:58:49 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
chat_handler.cpp fix: migrate 197 unsafe packet bounds checks to hasRemaining/getRemainingSize 2026-03-29 20:53:26 -07:00
combat_handler.cpp cleanup: migrate 20 remaining setReadPos(getSize()) to skipAll() 2026-03-29 21:51:03 -07:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
entity_controller.cpp fix: misleading indentation on BAG_UPDATE/UNIT_INVENTORY_CHANGED emits 2026-03-29 19:31:29 -07:00
expansion_profile.cpp refactor: remaining C-style casts, color constants, and header guard cleanup 2026-03-25 11:57:22 -07:00
game_handler.cpp fix: GO cast timer fallback cleared state before SMSG_SPELL_GO arrived 2026-03-29 22:58:49 -07:00
inventory.cpp feat: server-synced bag sort, fix world map continent bounds, update docs 2026-03-24 09:24:09 -07:00
inventory_handler.cpp cleanup: migrate 20 remaining setReadPos(getSize()) to skipAll() 2026-03-29 21:51:03 -07:00
movement_handler.cpp fix: migrate 197 unsafe packet bounds checks to hasRemaining/getRemainingSize 2026-03-29 20:53:26 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY 2026-03-27 17:20:31 -07:00
packet_parsers_tbc.cpp refactor: convert final 7 getRemainingSize() comparisons to hasRemaining() 2026-03-25 16:32:38 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
quest_handler.cpp fix: migrate 197 unsafe packet bounds checks to hasRemaining/getRemainingSize 2026-03-29 20:53:26 -07:00
social_handler.cpp fix: misplaced brace included 4 unrelated handlers inside instance-difficulty loop 2026-03-29 21:50:55 -07:00
spell_handler.cpp fix: client timer fallback re-sent CMSG_GAMEOBJ_USE and cleared loot guid 2026-03-29 22:45:17 -07:00
transport_manager.cpp fix: transport elapsed time lost millisecond precision after ~4.5 hours 2026-03-29 20:14:45 -07:00
update_field_table.cpp fix: add UNIT_FIELD_AURAFLAGS to update field name table 2026-03-20 07:16:34 -07:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp feat: implement Warden API stub dispatch via Unicorn UC_HOOK_CODE 2026-03-17 21:22:41 -07:00
warden_handler.cpp fix: increase packet parse/callback budgets to fix Warden module stall 2026-03-28 10:28:20 -07:00
warden_memory.cpp refactor: remaining C-style casts, color constants, and header guard cleanup 2026-03-25 11:57:22 -07:00
warden_module.cpp build fix 2026-03-22 21:39:40 +03:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp cleanup: remove misleading (void)flags — variable IS used for crit check 2026-03-29 20:05:45 -07:00
zone_manager.cpp fix: eliminate last std::rand() calls — music shuffle and UI weather 2026-03-29 21:01:51 -07:00