Kelsidavis-WoWee/include
Kelsi 63b4394e3e feat: world-space floating combat text above entities
Combat text (damage, heals, misses, crits, etc.) now floats above the
target entity in 3D space instead of appearing at fixed screen positions.
Text rises upward from the entity's head, with random horizontal stagger
to prevent stacking. HUD-only types (XP, Honor, Procs) and entries
without a valid entity anchor fall back to the original screen overlay.
2026-03-18 09:54:52 -07:00
..
audio feat: play audio notification when a whisper is received 2026-03-12 06:12:37 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core fix: stabilize turtle world entry session handling 2026-03-15 01:21:23 -07:00
game feat: world-space floating combat text above entities 2026-03-18 09:54:52 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering fix: eliminate 8-second teleport freeze on same-map teleport 2026-03-18 07:54:05 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: enable water refraction by default 2026-03-18 05:44:59 -07:00