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Macros with /use ItemName tried to find the item as a spell name for icon resolution, which fails for items without a matching spell (e.g. engineering trinkets, quest items). Now falls back to searching the item info cache by name and showing the item's display icon when no spell name matches. |
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| .. | ||
| auth_screen.cpp | ||
| character_create_screen.cpp | ||
| character_screen.cpp | ||
| game_screen.cpp | ||
| inventory_screen.cpp | ||
| keybinding_manager.cpp | ||
| quest_log_screen.cpp | ||
| realm_screen.cpp | ||
| spellbook_screen.cpp | ||
| talent_screen.cpp | ||
| ui_manager.cpp | ||