Kelsidavis-WoWee/src/game
Kelsi 7436420cd1 Add player death handling, race-aware faction hostility, and all-race texture support
- Death screen with "Release Spirit" button sends CMSG_REPOP_REQUEST
- Detect player death/resurrection via health updates (VALUES and CREATE)
- Faction hostility map now built per-character race instead of hardcoded Human
- CharSections.dbc texture lookup enabled for all races (was Human-only)
- Fallback texture paths use race folder names instead of hardcoded Human
- Player name in unit frame is clickable for self-targeting
2026-02-06 17:27:20 -08:00
..
character.cpp Add 3D character model preview to character creation screen 2026-02-05 14:58:45 -08:00
entity.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
game_handler.cpp Add player death handling, race-aware faction hostility, and all-race texture support 2026-02-06 17:27:20 -08:00
inventory.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
npc_manager.cpp Fix faction hostility using Faction.dbc base reputation for neutral-flagged hostile mobs 2026-02-06 17:15:46 -08:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world_packets.cpp Add player death handling, race-aware faction hostility, and all-race texture support 2026-02-06 17:27:20 -08:00
zone_manager.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00