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Add getInventorySlotName() and renderBindingType() to ui_colors.hpp, replacing 3 copies of the 26-case slot name switch (2 inventory_screen + 1 game_screen) and 2 copies of the binding type switch. Removes ~80 lines of duplicate tooltip code. |
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| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| platform | ||
| rendering | ||
| third_party | ||
| ui | ||