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When the player gains a level, a golden vignette flashes on screen edges and a large "Level X!" text briefly appears in the center, both fading over ~1 second. Uses the existing LevelUpCallback from GameHandler. |
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| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||