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WoW liquid types are 0=water/1=ocean/2=magma/3=slime. A user-edited WOT could carry an out-of-range value that the editor renderer silently maps to plain water but the server treats as undefined. |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| math | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||