Kelsidavis-WoWee/src
Kelsi 8014dde29b Improve WMO wall collision, unstuck, interior zoom, and chat focus
- Stronger wall collision push (0.35/0.15) and swept push (0.45/0.25)
  for interior/exterior WMOs to reduce clipping through tunnel walls
- Use all triangles (not just pre-classified walls) for collision checks
- Allow invisible collidable triangles (MOPY 0x01 without 0x20) to block
- Pass insideWMO flag to all collision callers, match swim sweep to ground
- Widen swept hit detection radius from 0.15 to 0.25
- Restrict camera zoom to 12 units inside WMO interiors
- Fix /unstuck launching player above WMOs: remove +20 fallback, use
  gravity when no floor found
- Slash and Enter keys always focus chat unless already typing
2026-03-06 20:00:27 -08:00
..
audio Fix water splash sounds bypassing mute via ffplay path 2026-02-26 02:34:36 -08:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core Improve WMO wall collision, unstuck, interior zoom, and chat focus 2026-03-06 20:00:27 -08:00
game Effect model additive blend, teleport facing, tighter area triggers 2026-03-06 18:03:08 -08:00
network Make this compatible to build with MSVS 2022 2026-02-23 16:30:49 +01:00
pipeline Filter WMO decorative geometry from collision, fix tram portal trigger IDs 2026-03-06 10:37:32 -08:00
rendering Improve WMO wall collision, unstuck, interior zoom, and chat focus 2026-03-06 20:00:27 -08:00
ui Improve WMO wall collision, unstuck, interior zoom, and chat focus 2026-03-06 20:00:27 -08:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00