Kelsidavis-WoWee/include
Kelsi 827679579f Fix WAV decode cache and spell lookup performance
- audio_engine.cpp: cache key was based on vector pointer address, not
  content — cache never hit since each asset load produces a new
  allocation. Replace with FNV-1a over head+tail bytes + size, giving
  correct content-based identity at O(1) cost. Add 256-entry cap with
  eviction to prevent unbounded growth over long sessions.

- game_handler.hpp/cpp, spellbook_screen, game_screen: knownSpells was
  a std::vector with O(n) std::find lookups scattered across packet
  handlers and UI code. Switch to std::unordered_set for O(1) insert,
  erase, and membership checks. Update all push_back/erase-remove/find
  call sites to use set operations.
2026-02-17 15:13:54 -08:00
..
audio Add original music to login rotation and zone playlists 2026-02-15 05:53:27 -08:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core Fix taxi flight: camera panning, world reload, gryphon display, and animations 2026-02-17 02:23:41 -08:00
game Fix WAV decode cache and spell lookup performance 2026-02-17 15:13:54 -08:00
network Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
pipeline Fix character geoset mapping and texture corruption on equipment change 2026-02-15 20:53:01 -08:00
platform Fix hair/vendor/loot bugs, revamp spellbook with tabs and icons, clean up action bar, add talent placeholder 2026-02-06 16:04:25 -08:00
rendering Fix taxi flight: camera panning, world reload, gryphon display, and animations 2026-02-17 02:23:41 -08:00
ui Fix WAV decode cache and spell lookup performance 2026-02-17 15:13:54 -08:00