mirror of
https://github.com/Kelsidavis/WoWee.git
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- NPC markers now render with NO depth test (via gizmo pipeline) so they're always visible even on sloped/rough terrain - Mesa/Plateau generator: creates raised flat areas with steep cliff edges — configurable radius, height, and edge steepness - NPC markers drawn after gizmo in the render pipeline to guarantee they appear on top of everything - Fixes NPC visibility on non-flat terrain |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||