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Wowee World Editor milestone: 100 commits, 9,067 lines, 39 files. Complete standalone zone creation tool with: - 6 editor modes (Sculpt/Paint/Objects/Water/NPCs/Quests) - 30+ terrain tools: noise (value + voronoi), hill, valley, mesa, crater, canyon, island, ridge, river, road, terrace, thermal erosion, stamp/clone, mirror, flatten platform, holes, smooth beaches, edge ramp, height scale/clamp/offset/invert/reset - 6 brush modes: raise/lower/smooth/flatten/level/erode - Auto-paint by height bands and slope - 1285 tileset textures, 11k M2 models, 2k WMO buildings - 631 NPC creature presets with stats/behavior/patrol paths - Quest editor with objectives, rewards, and NPC linking - Full export: zone.json + WDT + ADT + objects/creatures/quests JSON - Map browser with tile availability checker - Minimap with height/objects/NPCs/camera/brush/holes - One-click Generate Complete Zone pipeline - Persistent layout, auto-save, camera bookmarks, toast notifications |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||