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Wowee World Editor milestone: 100 commits, 9,067 lines, 39 files. Complete standalone zone creation tool with: - 6 editor modes (Sculpt/Paint/Objects/Water/NPCs/Quests) - 30+ terrain tools: noise (value + voronoi), hill, valley, mesa, crater, canyon, island, ridge, river, road, terrace, thermal erosion, stamp/clone, mirror, flatten platform, holes, smooth beaches, edge ramp, height scale/clamp/offset/invert/reset - 6 brush modes: raise/lower/smooth/flatten/level/erode - Auto-paint by height bands and slope - 1285 tileset textures, 11k M2 models, 2k WMO buildings - 631 NPC creature presets with stats/behavior/patrol paths - Quest editor with objectives, rewards, and NPC linking - Full export: zone.json + WDT + ADT + objects/creatures/quests JSON - Map browser with tile availability checker - Minimap with height/objects/NPCs/camera/brush/holes - One-click Generate Complete Zone pipeline - Persistent layout, auto-save, camera bookmarks, toast notifications |
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| .. | ||
| adt_writer.cpp | ||
| adt_writer.hpp | ||
| asset_browser.cpp | ||
| asset_browser.hpp | ||
| editor_app.cpp | ||
| editor_app.hpp | ||
| editor_brush.cpp | ||
| editor_brush.hpp | ||
| editor_camera.cpp | ||
| editor_camera.hpp | ||
| editor_history.cpp | ||
| editor_history.hpp | ||
| editor_markers.cpp | ||
| editor_markers.hpp | ||
| editor_ui.cpp | ||
| editor_ui.hpp | ||
| editor_viewport.cpp | ||
| editor_viewport.hpp | ||
| editor_water.cpp | ||
| editor_water.hpp | ||
| main.cpp | ||
| npc_presets.cpp | ||
| npc_presets.hpp | ||
| npc_spawner.cpp | ||
| npc_spawner.hpp | ||
| object_placer.cpp | ||
| object_placer.hpp | ||
| quest_editor.cpp | ||
| quest_editor.hpp | ||
| stb_image_impl.cpp | ||
| terrain_biomes.hpp | ||
| terrain_editor.cpp | ||
| terrain_editor.hpp | ||
| texture_painter.cpp | ||
| texture_painter.hpp | ||
| transform_gizmo.cpp | ||
| transform_gizmo.hpp | ||
| zone_manifest.cpp | ||
| zone_manifest.hpp | ||