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DRY up renderAuraRemaining, fmtDurationCompact, classColorVec4, classColorU32, entityClassId, classNameStr, kDispelNames, and kRaidMarkNames — duplicated across game_screen, social_panel, and combat_ui after the panel extraction refactors. |
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| .. | ||
| action_bar_panel.hpp | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| chat_panel.hpp | ||
| combat_ui.hpp | ||
| dialog_manager.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| settings_panel.hpp | ||
| social_panel.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| toast_manager.hpp | ||
| ui_colors.hpp | ||
| ui_helpers.hpp | ||
| ui_manager.hpp | ||
| ui_services.hpp | ||
| window_manager.hpp | ||