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Level-up now calls triggerDing() (sound + emote + fade text) in addition to the screen flash. Achievement earned now calls triggerAchievementToast() via setAchievementEarnedCallback(), making the existing toast animation visible. |
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| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||