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Fire UNIT_MODEL_CHANGED for the player when mount display ID changes (mounting or dismounting). Mount addons and portrait addons now get notified when the player's visual model switches between ground and mounted form. |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||