Kelsidavis-WoWee/include/network
Kelsi 50a3eb7f07 fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY
Mail: change money/COD fields from uint32 to uint64 in CMSG_SEND_MAIL and
SMSG_MAIL_LIST_RESULT for WotLK 3.3.5a. Classic keeps uint32 on the wire.
Fixes money truncation and packet misalignment causing mail failures.

Other-player capes: add cape texture loading to setOnlinePlayerEquipment().
The cape geoset was enabled but no texture was loaded, leaving capes blank.
Now mirrors the local-player path: looks up ItemDisplayInfo.dbc, finds cape
texture candidates, applies via setGroupTextureOverride/setTextureSlotOverride.

Zone toasts: suppress duplicate zone toast when the zone text overlay is
already showing the same zone name. Fixes double "Entering: Stormwind City".

Network: enable TCP_NODELAY on both auth and world sockets after connect(),
disabling Nagle's algorithm to eliminate up to 200ms buffering delay on
small packets (movement, spell casts, chat).

Rendering: track material and bone descriptor sets in M2 renderer to skip
redundant vkCmdBindDescriptorSets calls between batches sharing same textures.
2026-03-27 17:20:31 -07:00
..
net_platform.hpp fix: mail money uint64, other-player cape textures, zone toast dedup, TCP_NODELAY 2026-03-27 17:20:31 -07:00
packet.hpp refactor: add Packet::hasData(), replace 52 position checks and 14 more Lua guards 2026-03-25 14:39:01 -07:00
socket.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
tcp_socket.hpp Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
world_socket.hpp fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00