Kelsidavis-WoWee/src/ui
Kelsi a336bebbe5 feat: add debuff dot indicators on hostile target nameplate
Show small colored squares below the health bar of the current
hostile target indicating player-applied auras. Colors map to
dispel types from Spell.dbc: blue=Magic, purple=Curse,
yellow=Disease, green=Poison, grey=other/physical.

Dots are positioned below the cast bar if one is active,
otherwise directly below the health bar. They are clipped
to the nameplate width and only rendered for the targeted
hostile unit to keep the display readable.
2026-03-12 11:31:45 -07:00
..
auth_screen.cpp Disable login screen music 2026-02-25 12:11:19 -08:00
character_create_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
character_screen.cpp Work on character rendering and frustrum culling etc 2026-02-22 05:58:45 -08:00
game_screen.cpp feat: add debuff dot indicators on hostile target nameplate 2026-03-12 11:31:45 -07:00
inventory_screen.cpp feat: use colored coin display for sell price in item tooltips 2026-03-12 08:19:07 -07:00
keybinding_manager.cpp Add Achievements list window (Y key toggle) with search filter 2026-03-12 02:09:35 -07:00
quest_log_screen.cpp feat: implement quest sharing with party via CMSG_PUSHQUESTTOPARTY 2026-03-12 09:56:38 -07:00
realm_screen.cpp Propagate realm-reported build to world handshake for vanilla compatibility 2026-02-27 05:05:44 -08:00
spellbook_screen.cpp feat: add insufficient-power tint to action bar spell slots 2026-03-12 06:01:42 -07:00
talent_screen.cpp Fix talent tab crash and missing talent points at level 10 2026-03-12 03:15:56 -07:00
ui_manager.cpp Add configurable MSAA anti-aliasing, update auth screen and terrain shader 2026-02-22 02:59:24 -08:00