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Show small colored squares below the health bar of the current hostile target indicating player-applied auras. Colors map to dispel types from Spell.dbc: blue=Magic, purple=Curse, yellow=Disease, green=Poison, grey=other/physical. Dots are positioned below the cast bar if one is active, otherwise directly below the health bar. They are clipped to the nameplate width and only rendered for the targeted hostile unit to keep the display readable. |
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| .. | ||
| auth_screen.cpp | ||
| character_create_screen.cpp | ||
| character_screen.cpp | ||
| game_screen.cpp | ||
| inventory_screen.cpp | ||
| keybinding_manager.cpp | ||
| quest_log_screen.cpp | ||
| realm_screen.cpp | ||
| spellbook_screen.cpp | ||
| talent_screen.cpp | ||
| ui_manager.cpp | ||