Kelsidavis-WoWee/include/ui
Kelsi a4966e486f Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance
- Fix MOPY flag check (0x08 not 0x01) for proper wall collision detection
- Cap MAX_PUSH to PLAYER_RADIUS to prevent gradual clip-through
- Fix WMO doodad quaternion component ordering (X/Y swap)
- Linear normal map strength blend in shader for smooth slider control
- Enable shadow sampling for interior WMO groups (covered outdoor areas)
- Backfill deferred normal/height maps after streaming with descriptor rebind
- M2: prepareRender only iterates animated instances, bone dirty flag
- M2: remove worker thread VMA allocation, skip unready bone instances
- WMO: persistent visibility vectors, sequential culling
- Add FSR EASU/RCAS shaders
2026-03-07 22:03:28 -08:00
..
auth_screen.hpp Optimize login music scanning and warden debug formatting 2026-02-25 09:50:33 -08:00
character_create_screen.hpp Fix character creation for expansion-filtered servers (Turtle WoW) 2026-02-14 00:57:33 -08:00
character_screen.hpp Handle SMSG_CHARACTER_LOGIN_FAILED (0x041) for AzerothCore/Playerbot compatibility 2026-02-17 13:59:29 -08:00
game_screen.hpp Fix WMO wall collision, normal mapping, POM backfill, and M2/WMO rendering performance 2026-03-07 22:03:28 -08:00
inventory_screen.hpp Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn 2026-02-26 13:38:29 -08:00
quest_log_screen.hpp Stabilize quest log details loading and turn-in item sync 2026-02-19 00:56:24 -08:00
realm_screen.hpp Improve UI layout, spell casting, and realm selection screen 2026-02-17 03:50:36 -08:00
spellbook_screen.hpp Fix spellbook tabs race condition with DBC lazy loading 2026-02-26 01:21:51 -08:00
talent_screen.hpp Revamp talent and spellbook UIs with proper visuals and functionality 2026-02-25 14:55:40 -08:00
ui_manager.hpp Add character creation screen with race/class/appearance customization 2026-02-05 14:13:48 -08:00