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Same float-NaN scrub for WoB save matching the WHM/WOC/WOM saves. Building boundRadius defaults to 1.0 if non-finite; per-group bounds zero out non-finite components (would otherwise corrupt the cull frustum). |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| math | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||